Qu'est-ce qu'une surface d'affichage?: une analyse rétrospective

Pierre Bucher, Stéphane Chatty
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引用次数: 3

Abstract

The use of display surfaces, that is windows as well as monitors or projection surfaces, is growing in diversity and complexity. Designers and programmers need a conceptual model of display surfaces to describe this diversity. We show how the conceptual models of windows and monitors have evolved during the last decades up to the current situation where the two concepts are converging. We analyse this evolution along three axes that provide the basic requirements for a unified model: the geometrical attributes of surfaces, their relationships with other display elements, and their position in space.
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什么是显示面?:回顾性分析
显示表面的使用,即窗口以及显示器或投影表面,正变得越来越多样化和复杂。设计师和程序员需要一个显示表面的概念模型来描述这种多样性。我们展示了窗口和监视器的概念模型在过去几十年中是如何演变到目前这两个概念正在融合的情况的。我们沿着三个轴分析这种演变,这些轴为统一模型提供了基本要求:表面的几何属性,它们与其他显示元素的关系,以及它们在空间中的位置。
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