Moving between virtual and real worlds: Second language learning through Massively Multiplayer Online Role Playing Games (MMORPGs)

Isara Kongmee, R. Strachan, A. Pickard, C. Montgomery
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引用次数: 20

Abstract

Massively Multiplayer Online Role Playing Games (MMORPGs) bring players together in a large virtual community. This type of online gaming can serve many purposes such as entertainment, social interaction, information exchange and education and is now an integral part of many people's lives particularly the younger generation. This research study investigates the use of openly available MMORPGs to supplement second language teaching for higher education students. MMORPGs provide informal virtual worlds in which students can communicate in their second language with people from across the globe. The research approach combines ethnography and action research in the virtual and real worlds. In the real world the researcher observes the interaction with the MMORPGs by the students both through their informal discussion in the classroom and through screen video captures of their game play in the MMORPG. In addition the researcher takes on the role of a character within the MMORPG allowing for observation inside the virtual world from the viewpoint of another game character. Through action research, the researcher observes, plans and then interacts with the students' MMORPG characters within the game. This enables the researcher to provide anonymous but tailored support to the students including advice on the game play, a confidence boost where needed, a friendly face where needed and some support around language issues. In the real world, action research is also used to provide tutorial exercises and discussions based on the students' experiences with the MMORPG, facilitating further enhancement opportunities for their language development. This paper concludes that MMORPGs provide a safe, relaxed and engaging environment in which students can practice and improve their language skills.
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在虚拟和现实世界之间移动:通过大型多人在线角色扮演游戏(mmorpg)学习第二语言
大型多人在线角色扮演游戏(mmorpg)将玩家聚集在一个大型虚拟社区中。这种类型的在线游戏可以服务于许多目的,如娱乐,社交互动,信息交流和教育,现在是许多人生活中不可或缺的一部分,尤其是年轻一代。本研究探讨了开放的mmorpg在高等教育学生第二语言教学中的应用。mmorpg提供了非正式的虚拟世界,学生可以用他们的第二语言与来自世界各地的人交流。研究方法结合了民族志和行动研究在虚拟和现实世界。在现实世界中,研究人员通过学生在课堂上的非正式讨论和他们在MMORPG中玩游戏的屏幕视频捕捉来观察他们与MMORPG的互动。此外,研究人员在MMORPG中扮演角色,允许从另一个游戏角色的角度观察虚拟世界。通过行动研究,研究者观察、计划并与学生在游戏中的MMORPG角色互动。这使得研究人员能够为学生提供匿名但有针对性的支持,包括关于游戏的建议,在需要的时候提高信心,在需要的时候提供友好的帮助,以及在语言问题上提供一些支持。在现实世界中,行动研究也会根据学生使用MMORPG的经验,提供辅导性练习和讨论,为他们的语言发展提供进一步的增强机会。本文的结论是,mmorpg提供了一个安全、轻松和吸引人的环境,学生可以在其中练习和提高他们的语言技能。
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