Development of 3D shape evaluation system for collaboration support in virtual space

M. Okubo, T. Watanabe
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引用次数: 4

Abstract

Collaboration consists mainly of two tasks; one is each partner's task which is done by the individual, the other is communication with each other. Both of them are very important for the smooth collaboration. From the viewpoint, the collaboration support system should be a coalition between the operation support and the communication support. We have developed the 3D shape evaluation support system in virtual space and the embodied virtual communication system for the analysis by synthesis. The fusion of two system is necessary for the collaboration support system for 3D shape evaluation in virtual space. From the viewpoint of communication, the talkers tend to prefer the situation in which they can share embodied interaction by observing their interaction of avatars including themselves in the same virtual space. However, the motion images including themselves would discourage them from the shape evaluation. In this paper, the influence of difference of the point of view on the shape evaluation in virtual space is investigated using the proposed system by the sensory evaluation of paired comparison and the questionnaire analysis. It is found that the subjects prefer the point of view from which they can see only their forearms' motion for the shape evaluation in virtual space.
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面向虚拟空间协同支持的三维形状评价系统的开发
协作主要包括两个任务;一个是每个伙伴的任务,由个人完成,另一个是彼此之间的沟通。这两者对于顺利合作都是非常重要的。从这个角度看,协同支持系统应该是运营支持和通信支持的联合。开发了虚拟空间三维造型评价支持系统和嵌入式虚拟通信系统,用于综合分析。两个系统的融合是构建虚拟空间三维形状评估协同支持系统的必要条件。从交流的角度来看,说话者更倾向于通过观察他们与包括自己在内的虚拟化身在同一虚拟空间中的互动来分享具象互动的情况。然而,包括他们自己在内的运动图像会阻碍他们进行形状评估。本文采用配对比较的感官评价和问卷分析的方法,研究了视点差异对虚拟空间形状评价的影响。研究发现,被试倾向于在虚拟空间中只看到自己前臂运动的角度进行形状评价。
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