{"title":"Exploring the use of cellular phones for pervasive elearning","authors":"B. Krämer, G. Ströhlein","doi":"10.1109/PERCOMW.2006.54","DOIUrl":null,"url":null,"abstract":"The wireless Internet stretches the concept of self-paced learning towards anywhere-anytime learning. It supports the seamless continuation of interaction with learning resources and services even when a student is away from the desktop PC. There is, however, much doubt about the use of omnipresent ICT devices like cellular phones for pedagogically valuable learning settings. In a recently concluded EU project we have examined the potential of such devices for learning by developing a Java-based application, called Histobrick. It supports spontaneous short study phases while students are on the move and particularly aims to provide a ubiquitous tool for examining and deepening a student's knowledge about statistic distributions and their most important characteristic numbers. The pedagogy behind histobrick is inspired by recent ideas about learning in constructivist settings and the findings of game-based learning. The paper sketches the rationale behind histobrick, discusses some technical challenges we met, presents the final solution, and reports on a first evaluation we performed with a small sample of students","PeriodicalId":250624,"journal":{"name":"Fourth Annual IEEE International Conference on Pervasive Computing and Communications Workshops (PERCOMW'06)","volume":"2 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2006-03-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"12","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Fourth Annual IEEE International Conference on Pervasive Computing and Communications Workshops (PERCOMW'06)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/PERCOMW.2006.54","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 12
Abstract
The wireless Internet stretches the concept of self-paced learning towards anywhere-anytime learning. It supports the seamless continuation of interaction with learning resources and services even when a student is away from the desktop PC. There is, however, much doubt about the use of omnipresent ICT devices like cellular phones for pedagogically valuable learning settings. In a recently concluded EU project we have examined the potential of such devices for learning by developing a Java-based application, called Histobrick. It supports spontaneous short study phases while students are on the move and particularly aims to provide a ubiquitous tool for examining and deepening a student's knowledge about statistic distributions and their most important characteristic numbers. The pedagogy behind histobrick is inspired by recent ideas about learning in constructivist settings and the findings of game-based learning. The paper sketches the rationale behind histobrick, discusses some technical challenges we met, presents the final solution, and reports on a first evaluation we performed with a small sample of students