A Fair and Effective Scheduling Algorithm for Multi-Agent Systems

V. Ranatunga, Akira Hosokawa, K. Kinoshita, N. Yamai, K. Murakami
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引用次数: 1

Abstract

With the rapid increase of global connectivity, various types of distributed computer systems are being implemented to process information located in all parts of the world. Some distributed computing systems such as multi-agent systems require the same task to be applied to many individual instances of data located on disparate nodes. In such an environment, however, some agents may finish earlier than the others, due to the difference in the volume of data to be processed on a node and/or competition with other users' agents running on the same node. In this case, the time taken to complete the task depends on the slowest agent. Most of the existing scheduling algorithms hardly consider the status of the whole system for this type of application. In this paper, we propose and evaluate a fair and effective scheduling algorithm for multi-agent systems based on the processing status of each agent, the CPU power of each node, and the computational demand of each user. Simulation experiments show excellent performance of our scheduling algorithm.
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一种公平有效的多智能体系统调度算法
随着全球连通性的迅速增加,各种类型的分布式计算机系统正在实施,以处理位于世界各地的信息。一些分布式计算系统(如多代理系统)要求将相同的任务应用于位于不同节点上的许多单个数据实例。然而,在这样的环境中,由于节点上要处理的数据量的差异和/或与在同一节点上运行的其他用户代理的竞争,一些代理可能比其他代理完成得早。在这种情况下,完成任务所需的时间取决于最慢的代理。对于这类应用,现有的调度算法大多没有考虑到整个系统的状态。在本文中,我们提出并评估了一种公平有效的多智能体系统调度算法,该算法基于每个智能体的处理状态、每个节点的CPU功率以及每个用户的计算需求。仿真实验证明了该算法的优良性能。
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