Comparison of gesture, gamepad, and gaze-based locomotion for VR worlds

Jorge C. S. Cardoso
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引用次数: 42

Abstract

In this paper we present a VR locomotion technique based on the Leap Motion device and compare it to other often-used locomotion techniques --- gaze-directed locomotion and gamepad-based locomotion. We performed a user experiment to evaluate the three techniques based on their performance (time to complete the task), comfort (through the ISO 9241--9 ssessment of comfort questionnaire), and simulation sickness (through the Simulation Sickness Questionnaire). Results indicate that the gamepad technique is both faster and more comfortable than either the Leap Motion-based or the gaze-directed techniques.
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VR世界中手势、手柄和基于凝视的运动的比较
在本文中,我们提出了一种基于Leap Motion设备的VR运动技术,并将其与其他常用的运动技术——凝视运动和基于手柄的运动进行了比较。我们进行了一个用户实验,根据它们的性能(完成任务的时间)、舒适度(通过ISO 9241—9舒适度问卷评估)和模拟恶心(通过模拟恶心问卷)来评估这三种技术。结果表明,手柄技术比基于Leap motion或视线导向的技术更快,更舒适。
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