Improving static and dynamic registration in an optical see-through HMD

Ronald T. Azuma, G. Bishop
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引用次数: 455

Abstract

In Augmented Reality, see-through HMDs superimpose virtual 3D objects on the real world. This technology has the potential to enhance a user's perception and interaction with the real world. However, many Augmented Reality applications will not be accepted until we can accurately register virtual objects with their real counterparts. In previous systems, such registration was achieved only from a limited range of viewpoints, when the user kept his head still. This paper offers improved registration in two areas. First, our system demonstrates accurate static registration across a wide variety of viewing angles and positions. An optoelectronic tracker provides the required range and accuracy. Three calibration steps determine the viewing parameters. Second, dynamic errors that occur when the user moves his head are reduced by predicting future head locations. Inertial sensors mounted on the HMD aid head-motion prediction. Accurate determination of prediction distances requires low-overhead operating systems and eliminating unpredictable sources of latency. On average, prediction with inertial sensors produces errors 2-3 times lower than prediction without inertial sensors and 5-10 times lower than using no prediction at all. Future steps that may further improve registration are outlined.
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改进光学透明HMD的静态和动态配准
在增强现实技术中,透明的头戴式显示器将虚拟的3D物体叠加在现实世界上。这项技术有可能增强用户对现实世界的感知和互动。然而,许多增强现实应用程序将不会被接受,直到我们能够准确地将虚拟对象与其真实对应对象进行注册。在以前的系统中,只有在用户保持头部不动的情况下,才能从有限的视点范围内实现这种注册。本文在两个方面改进了配准。首先,我们的系统在各种视角和位置上展示了准确的静态注册。光电跟踪器提供所需的范围和精度。三个校准步骤确定观看参数。其次,通过预测未来头部位置来减少用户移动头部时发生的动态误差。安装在头戴式头盔上的惯性传感器有助于头部运动预测。准确地确定预测距离需要低开销的操作系统和消除不可预测的延迟源。平均而言,使用惯性传感器的预测产生的误差比不使用惯性传感器的预测低2-3倍,比完全不使用预测低5-10倍。概述了可能进一步改进注册的未来步骤。
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