Realization of VR+AR in the Interactive Platform of Online Art Education in Colleges Under the Internet Ecological Environment

Hongbin Liu
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Abstract

VR is more and more widely used in various fields of life, and has achieved satisfactory results. This technology integrates computer and simulation technology, and has the characteristics of immersion, interaction and sharing, so its basic implementation is computer simulation of virtual environment. However, due to the relatively slow development of AR college art and design education in my country, so compared with cultural courses, there is still a big gap. In order to promote the development of art and design education in colleges and universities in my country, the exhibition platform of art works has been expanded and enriched. Widely disseminated on the Internet and self-media in digital form. Focus on the innovative development and application strategy of "Internet + art education".
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互联网生态环境下高校在线艺术教育互动平台VR+AR的实现
虚拟现实越来越广泛地应用于生活的各个领域,并取得了令人满意的效果。该技术将计算机与仿真技术相结合,具有沉浸式、交互性和共享性等特点,其基本实现是对虚拟环境的计算机仿真。但是,由于我国AR学院艺术设计教育发展相对缓慢,所以与文化类课程相比,还有很大的差距。为了促进我国高校艺术与设计教育的发展,对艺术作品的展示平台进行了拓展和丰富。以数字形式在互联网和自媒体上广泛传播。聚焦“互联网+艺术教育”的创新发展与应用策略。
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