Encouraging Minority and Low-Income Girls to Pursue Computing through Inclusive Technology Camps

Daniel J. Sherman
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Quite a lot of focus has been paid in recent years on attracting more women to IT careers. There are multiple reasons why it would be beneficial to have greater gender diversity in the maledominated computing profession. For example, a team with a more diverse membership is found “to produce better solutions to problems than do homogenous teams” [4]. While this illustrates the importance of including more women in IT, it’s also important to draw women from different perspectives. These perspectives include (but are not limited to) minority and low-income women. The problem is, it appears that a large part of the research data we currently have regarding women in computing-related fields represents middle class white girls and women, or does not take race, class, and other demographics factors into account when drawing conclusions. A handful of studies have focused on computing “interventions,” or short camps, that introduce computing concepts in a fun and engaging way to a diverse group of girls [1][2][3][5][6]. Results of these efforts have not come to fruition quite yet; out of the women who earned computing related bachelors degrees in 2013, a combined total of 22% were African-American (11%), Hispanic (9%), American Indian/Alaskan Native (0%), and multi-racial,not Hispanic (2%) women (http://cra.org/resources/taulbee-survey/). More targeted efforts are needed on both local and national levels to encourage minority and low-income girls to pursue an interest in computing-related fields. One way of doing this is to provide role models to show how computing is feasible and fun. GoldieBlox, a girl-focused toy company, has created an African American and Latina girl action figure in hopes to encourage young girls to get excited about STEM (http://time.com/4098641/goldieblox-ad-ruby-rails-action-figure/). More research needs to be done to reveal whether there exists a difference in values between ethnicities and income levels, and how those differences could determine, for example, the methods we should use when designing intervention programs targeting girls from different demographic groups. The purpose of our research study is to expand upon the learnings obtained from the limited research that has been published in this area as well as enhance the outreach efforts made at our own university. Our university currently conducts 1-2 day girls only summer computing camps for middle and high school girls. Like a large portion of the existing research in this area, our past camps have consisted of girls residing close to the campus (in mostly suburban and rural towns) who are also homogenous in terms of race, ethnicity, and financial need. Especially noteworthy for our geographic area is the large Native American / Alaskan Native population, relative to some other parts of North America. Despite this high population, we have not recruited a significant number of girls to our program. By partnering with a local branch of a national youth focused afterschool and community support organization, we developed a program to broaden our reach to minority and low-income girls from an area that has not traditionally been represented in our camp enrollments. Up to 30 middle school and high school girls were invited to attend one day workshops on different computing related topics. During the workshops, the girls complete a survey that enables us to gauge the girl’s interest and experience in computing related activities. After the day’s events, the girls complete an assessment activity that tests their knowledge of what they learned that day. The information that we gather during the workshops will help gain insight on how to effectively go about closing the gender gap in computing, specifically focused on minority and low-income girls. Beyond workshop content, our program includes additional support for unique circumstances encountered when working with our target demographic [3]:  The community partner would coordinate communication between the camp faculty and the girls attending, including collecting parental consent as needed. Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author. Copyright is held by the owner/author(s). SIGMIS-CPR '16, June 02-04, 2016, Alexandria, VA, USA. 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Abstract

It is no secret that there exists a great disparity between the percentages of women compared to men in any computing-related field. Traditionally, women have composed 12 to 15% of undergraduate students enrolled in computer degree programs in North America (http://cra.org/resources/taulbee-survey/). From 2000-2014, the percentage of first-year undergraduate women interested in majoring in computing declined 7% (https://www.ncwit.org/resources/numbers). As of 2014, women represented only 26% of the computing workforce. Minority women represent even less. Further actions and research need to do be done to learn what will help inspire this population, and the population of low-income women, to pursue computing as a hobby and potential career. Quite a lot of focus has been paid in recent years on attracting more women to IT careers. There are multiple reasons why it would be beneficial to have greater gender diversity in the maledominated computing profession. For example, a team with a more diverse membership is found “to produce better solutions to problems than do homogenous teams” [4]. While this illustrates the importance of including more women in IT, it’s also important to draw women from different perspectives. These perspectives include (but are not limited to) minority and low-income women. The problem is, it appears that a large part of the research data we currently have regarding women in computing-related fields represents middle class white girls and women, or does not take race, class, and other demographics factors into account when drawing conclusions. A handful of studies have focused on computing “interventions,” or short camps, that introduce computing concepts in a fun and engaging way to a diverse group of girls [1][2][3][5][6]. Results of these efforts have not come to fruition quite yet; out of the women who earned computing related bachelors degrees in 2013, a combined total of 22% were African-American (11%), Hispanic (9%), American Indian/Alaskan Native (0%), and multi-racial,not Hispanic (2%) women (http://cra.org/resources/taulbee-survey/). More targeted efforts are needed on both local and national levels to encourage minority and low-income girls to pursue an interest in computing-related fields. One way of doing this is to provide role models to show how computing is feasible and fun. GoldieBlox, a girl-focused toy company, has created an African American and Latina girl action figure in hopes to encourage young girls to get excited about STEM (http://time.com/4098641/goldieblox-ad-ruby-rails-action-figure/). More research needs to be done to reveal whether there exists a difference in values between ethnicities and income levels, and how those differences could determine, for example, the methods we should use when designing intervention programs targeting girls from different demographic groups. The purpose of our research study is to expand upon the learnings obtained from the limited research that has been published in this area as well as enhance the outreach efforts made at our own university. Our university currently conducts 1-2 day girls only summer computing camps for middle and high school girls. Like a large portion of the existing research in this area, our past camps have consisted of girls residing close to the campus (in mostly suburban and rural towns) who are also homogenous in terms of race, ethnicity, and financial need. Especially noteworthy for our geographic area is the large Native American / Alaskan Native population, relative to some other parts of North America. Despite this high population, we have not recruited a significant number of girls to our program. By partnering with a local branch of a national youth focused afterschool and community support organization, we developed a program to broaden our reach to minority and low-income girls from an area that has not traditionally been represented in our camp enrollments. Up to 30 middle school and high school girls were invited to attend one day workshops on different computing related topics. During the workshops, the girls complete a survey that enables us to gauge the girl’s interest and experience in computing related activities. After the day’s events, the girls complete an assessment activity that tests their knowledge of what they learned that day. The information that we gather during the workshops will help gain insight on how to effectively go about closing the gender gap in computing, specifically focused on minority and low-income girls. Beyond workshop content, our program includes additional support for unique circumstances encountered when working with our target demographic [3]:  The community partner would coordinate communication between the camp faculty and the girls attending, including collecting parental consent as needed. Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author. Copyright is held by the owner/author(s). SIGMIS-CPR '16, June 02-04, 2016, Alexandria, VA, USA. ACM 978-1-4503-4203-2/16/06. http://dx.doi.org/10.1145/2890602.2906195
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通过包容性技术营鼓励少数族裔和低收入女孩学习计算机
众所周知,在任何与计算机相关的领域,女性和男性的比例都存在着巨大的差异。传统上,女性占北美计算机学位课程本科生的12%到15% (http://cra.org/resources/taulbee-survey/)。从2000年到2014年,对计算机专业感兴趣的大一女生比例下降了7% (https://www.ncwit.org/resources/numbers)。截至2014年,女性仅占计算机行业劳动力的26%。少数族裔女性的比例更低。进一步的行动和研究需要做,以了解什么将有助于激励这些人口,以及低收入妇女人口,追求计算机作为一种爱好和潜在的职业。近年来,吸引更多女性进入IT行业已经成为人们关注的焦点。在男性占主导地位的计算机行业中,有更多的性别多样性是有益的,原因有很多。例如,一个成员更多样化的团队被发现“比同质团队产生更好的问题解决方案”[4]。虽然这说明了让更多女性进入IT行业的重要性,但从不同角度吸引女性也很重要。这些观点包括(但不限于)少数族裔和低收入妇女。问题是,我们目前拥有的关于计算机相关领域女性的大部分研究数据似乎代表了中产阶级白人女孩和女性,或者在得出结论时没有考虑种族、阶级和其他人口统计学因素。一些研究集中在计算机“干预”或短营上,以有趣和吸引人的方式向不同的女孩群体介绍计算机概念[1][2][3][5][6]。这些努力的结果尚未完全取得成果;在2013年获得计算机相关学士学位的女性中,非裔美国人(11%)、西班牙裔(9%)、美洲印第安人/阿拉斯加原住民(0%)和多种族(非西班牙裔)女性(2%)(http://cra.org/resources/taulbee-survey/)占22%。需要在地方和国家两级作出更有针对性的努力,鼓励少数民族和低收入女孩追求对计算机相关领域的兴趣。这样做的一种方法是提供角色模型,以显示计算是如何可行和有趣的。GoldieBlox是一家以女孩为中心的玩具公司,它创造了一个非裔美国人和拉丁裔女孩的玩偶,希望鼓励年轻女孩对STEM产生兴趣(http://time.com/4098641/goldieblox-ad-ruby-rails-action-figure/)。需要做更多的研究来揭示种族和收入水平之间是否存在价值观差异,以及这些差异如何决定,例如,我们在设计针对不同人口群体的女孩的干预计划时应该使用的方法。我们研究的目的是扩展从有限的研究中获得的知识,这些研究已在这一领域发表,并加强在我们自己的大学所做的推广工作。我校目前为初高中女生举办1-2天的计算机夏令营。与该领域的大部分现有研究一样,我们过去的营地由住在校园附近(主要是郊区和农村城镇)的女孩组成,她们在种族、民族和经济需求方面也是同质的。尤其值得注意的是,相对于北美其他地区,我们的地理区域有大量的美洲原住民/阿拉斯加原住民人口。尽管人口众多,但我们并没有为我们的项目招募大量的女孩。通过与一个全国性的青少年课后和社区支持组织的当地分支机构合作,我们制定了一个项目,将我们的覆盖面扩大到一个地区的少数民族和低收入女孩,这些地区传统上没有出现在我们的营地入学人数中。多达30名初高中女生应邀参加了为期一天的有关不同计算机相关主题的研讨会。在研讨会期间,女孩们完成了一项调查,使我们能够衡量女孩对计算机相关活动的兴趣和经验。在当天的活动结束后,女孩们完成了一项评估活动,测试她们对当天所学知识的了解程度。我们在研讨会期间收集的信息将有助于深入了解如何有效地缩小计算机领域的性别差距,特别是针对少数族裔和低收入女孩。除了工作坊内容,我们的项目还包括在与目标人群合作时遇到的特殊情况下的额外支持[3]:·社区合作伙伴将协调营地教师和参加活动的女孩之间的沟通,包括根据需要征求父母的同意。 允许制作部分或全部作品的数字或硬拷贝供个人或课堂使用,但不收取任何费用,前提是制作或分发副本不是为了盈利或商业利益,并且副本在第一页上带有本通知和完整的引用。本作品的第三方组件的版权必须得到尊重。对于所有其他用途,请联系所有者/作者。版权由所有人/作者持有。SIGMIS-CPR '16, 2016年6月02-04日,美国弗吉尼亚州亚历山大市。ACM 978 - 1 - 4503 - 4203 - 2/16/06。http://dx.doi.org/10.1145/2890602.2906195
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