A Survey of Innovation in Undergraduate Computer Science Education

J. Weymouth, R. Karne, A. Wijesinha
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Abstract

The focus of Computer Science Education research has been innovation and increasing the learning experience. Knowledge has grown exponentially in all disciplines within computer science. Over the last decade, computer science education has been evolving from abstract subject matter to increased innovation. Studies show improved learning using automated and visual learning tools like simulations, virtualization, visualization, and video-like games. Recent research shows enhanced learning tools like visual automation, simulation, and video games are more beneficial than detrimental. This review will present some of the more innovative ways to give Computer Science Education.
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计算机科学本科教育改革研究
计算机科学教育研究的焦点一直是创新和增加学习体验。在计算机科学的所有学科中,知识都呈指数级增长。在过去的十年里,计算机科学教育已经从抽象的主题发展到不断创新。研究表明,使用模拟、虚拟化、可视化和视频游戏等自动化和可视化学习工具可以提高学习效率。最近的研究表明,像视觉自动化、模拟和视频游戏这样的增强学习工具利大于弊。这篇综述将提出一些更具创新性的计算机科学教育方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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