How to build virtual environment systems with component frameworks

M. M. O. Neto, M. Slater, J. Crowcroft
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引用次数: 5

Abstract

The Internet, as an accessible network with global connectivity, presents itself as the likely solution for the supporting infrastructure of cyberspace. In contrast, the field of virtual environments (VE) is fragmented with a wide proliferation of different systems, as a result of the current development trend. However, these divergent systems present a significant overlap of functionality that represents a waste of development resources and a detriment to innovation. This paper proposes Mayhem as a new approach to the design and development of VE systems. Our approach relies heavily on component design methodology coupled with a simple layered approach to system architectures. The combination of the two promotes the construction of systems from smaller building blocks, which may have been developed by different sources, each specializing in the supported functionality. Although Mayhem promotes the trend of middleware, it requires a common base infrastructure - the Java Adaptive Dynamic Environment (JADE). To demonstrate how to build a VE system using Mayhem, the paper describes a simple prototype of a VE and some of its key building blocks.
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如何使用组件框架构建虚拟环境系统
互联网作为一个具有全球连接性的可访问网络,是网络空间配套基础设施的可能解决方案。相比之下,虚拟环境(VE)领域是碎片化的,不同的系统广泛扩散,这是当前发展趋势的结果。然而,这些不同的系统呈现出显著的功能重叠,这代表了开发资源的浪费和对创新的损害。本文提出了Mayhem作为VE系统设计和开发的一种新方法。我们的方法在很大程度上依赖于组件设计方法以及简单的系统架构分层方法。两者的结合促进了从更小的构建块构建系统,这些构建块可能是由不同的来源开发的,每个来源专门用于支持的功能。尽管Mayhem推动了中间件的发展,但它需要一个通用的基础设施——Java自适应动态环境(JADE)。为了演示如何使用Mayhem构建VE系统,本文描述了VE的一个简单原型及其一些关键构建块。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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