Random Walking Snakes for Decentralized Learning at Edge Networks

Alp Berke Ardic, H. Seferoglu, S. Rouayheb, Erdem Koyuncu
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Abstract

Random walk learning (RWL) has recently gained a lot of attention thanks to its potential for reducing communication and computation over edge networks in a decentralized fashion. In RWL, each node in a graph updates a global model with its local data, selects one of its neighbors randomly, and sends the updated global model. The selected neighbor becomes a newly activated node, so it updates the global model using its local data. This continues until convergence. Despite its promise, RWL has two challenges: (i) training time is long, and (ii) nodes should have the complete model. Thus, in this paper, we design Random Walking Snakes (RWS), where a set of nodes instead of one node is activated for model update, and each node in the set trains a part of the model. Thanks to model partitioning and parallel processing in the set of activated nodes, RWS reduces both the training time and the amount of the model that needs to be stored. We also design a novel policy that determines the set of activated nodes by taking into account the computing power of nodes. Simulation results show that RWS significantly reduces the convergence time as compared to RWL.
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基于边缘网络分散学习的随机行走蛇
随机漫步学习(RWL)最近获得了很多关注,因为它有可能以分散的方式减少边缘网络上的通信和计算。在RWL中,图中的每个节点用其本地数据更新全局模型,随机选择一个邻居,并发送更新后的全局模型。选择的邻居成为新激活的节点,因此它使用其本地数据更新全局模型。这种情况一直持续到趋同。尽管RWL很有前途,但它有两个挑战:(i)训练时间长,(ii)节点需要有完整的模型。因此,在本文中,我们设计了随机行走蛇(RWS),其中激活一组节点而不是一个节点进行模型更新,并且集合中的每个节点训练模型的一部分。由于在激活节点集中进行模型划分和并行处理,RWS既减少了训练时间,又减少了需要存储的模型量。我们还设计了一种新的策略,通过考虑节点的计算能力来确定激活节点的集合。仿真结果表明,与RWL相比,RWS显著缩短了收敛时间。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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