Provably good mesh generation

M. Bern, D. Eppstein, J. Gilbert
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引用次数: 411

Abstract

Several versions of the problem of generating triangular meshes for finite-element methods are studied. It is shown how to triangulate a planar point set or a polygonally bounded domain with triangles of bounded aspect ratio, how to triangulate a planar point set with triangles having no obtuse angles, how to triangulate a point set in arbitrary dimension with simplices of bounded aspect ratio, and how to produce a linear-size Delaunay triangulation of a multidimensional point set by adding a linear number of extra points. All the triangulations have size within a constant factor of optimal and run in optimal time O(n log n+k) with input of size n and output of size k. No previous work on mesh generation simultaneously guarantees well-shaped elements and small total size.<>
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很好的网格生成
研究了有限元法中三角网格生成问题的几种版本。给出了如何用有界纵横比三角形对平面点集或多边形有界域进行三角剖分,如何用无钝角三角形对平面点集进行三角剖分,如何用有界纵横比简单体对任意维的点集进行三角剖分,以及如何通过添加线性数量的额外点来对多维点集进行线性大小的Delaunay三角剖分。所有三角剖分的大小都在最优的常数因子范围内,并且在最优时间O(n log n+k)内运行,输入大小为n,输出大小为k。以前的网格生成工作没有同时保证形状良好的元素和较小的总尺寸。>
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