GPU-based collision detection for sampling-based motion planning

Jaeshik Yoon, Jae-Han Park, M. Baeg
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引用次数: 4

Abstract

This paper presents GPU-based collision detection method that accelerates collision queries for sampling-based motion planning. This approach uses many-core GPUs. To take advantage of a many-core GPU, kinematic and collision detection is calculated by the GPU. The experimental results indicate that this approach can result in a ten-fold faster performance than when using a CPU.
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基于gpu的基于采样的运动规划碰撞检测
提出了一种基于gpu的碰撞检测方法,该方法可以加速基于采样的运动规划中的碰撞查询。这种方法使用多核gpu。为了充分利用多核GPU的优势,运动检测和碰撞检测由GPU计算。实验结果表明,这种方法的性能比使用CPU时快十倍。
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