A Scoping Review to Map the Evidence on the Use of Sandplay to Understand the Subjective Experience

Simona Karpaviciute, S. Somanadhan, S. McNulty, T. Kroll
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Abstract

An interest in applying creative arts-based research approaches, such as sandplay in the health and social care contexts, is growing worldwide. The aim of our study was to identify the existing studies that use sandplay as a method or intervention and their impact on different target groups in health and social care settings. We conducted this review following the Joanna Briggs Institute’s method for scoping reviews, using Arksey and O’Malley’s five-stage scoping review framework. We conducted a comprehensive search in the CINAHL Complete, MEDLINE Complete and the Psychology and Behavioral Sciences Collection databases. A search strategy with selected inclusion and exclusion criteria was used to reveal a wide range of evidence. This study included quantitative and qualitative studies published in English from 2009 to 2019. Thirty-two studies formed the final data set and, ultimately, we selected seven published papers for our review. Most of the participants in these studies were children aged from 4 to 17 years. The scoping review highlighted the use of sandplay as a method to express and understand a person’s day to day lived experiences, especially with children. A joyful, accepting, individual centered and positive therapeutic environment reportedly characterized the sandplay sessions. And it was a valuable arts-based approach that positively affected the participants’ mental health and well-being, community building, creative self-expression, self-acceptance, problem solving and empowerment.
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利用沙盘游戏来理解主观体验的证据
在世界范围内,人们对应用基于创造性艺术的研究方法,如在健康和社会保健环境中进行沙盘游戏,越来越感兴趣。我们研究的目的是确定现有的研究使用沙盘游戏作为一种方法或干预措施,以及它们对健康和社会护理环境中不同目标群体的影响。我们使用Arksey和O 'Malley的五阶段范围审查框架,按照乔安娜布里格斯研究所的范围审查方法进行了这次审查。我们在CINAHL Complete、MEDLINE Complete和Psychology and Behavioral Sciences Collection数据库中进行了全面的检索。搜索策略与选定的纳入和排除标准被用来揭示广泛的证据。本研究包括2009年至2019年用英文发表的定量和定性研究。32项研究形成了最终的数据集,最终,我们选择了7篇已发表的论文进行审查。这些研究的大多数参与者是4到17岁的儿童。范围审查强调了将沙盘游戏作为一种表达和理解一个人的日常生活经历的方法,尤其是与儿童的生活经历。据报道,沙盘游戏的特点是快乐、包容、以个人为中心和积极的治疗环境。这是一种有价值的以艺术为基础的方法,对参与者的心理健康和福祉、社区建设、创造性自我表达、自我接纳、解决问题和赋权产生了积极影响。
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