AmI@Home: A Game-Based Collaborative System for Smart Home Configuration

D. Fogli, R. Lanzilotti, A. Piccinno, Paolo Tosi
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引用次数: 14

Abstract

This paper describes AmI@Home, a collaborative system prototype for smart home management and configuration. In particular, the system is based on event-condition-action rules. Rule construction and manipulation occur through gamification mechanisms supporting social interaction, collaboration and competition, in order to engage all family members in shaping their smart home.
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AmI@Home:基于游戏的智能家居配置协同系统
本文描述了一个用于智能家居管理和配置的协同系统原型AmI@Home。特别是,该系统基于事件-条件-操作规则。规则的构建和操作是通过支持社会互动、协作和竞争的游戏化机制进行的,目的是让所有家庭成员参与塑造他们的智能家居。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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