Alone Together in Cyberworlds? Bridging Cyberworld Development and Design through MMOs

S. Zuiker, J. Williams, D. Kirschner, K. Littlefield, Manikantan Krishnamurthy
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Abstract

Cyber worlds fuel innovations in development and design, but whether and how to catalyze a slow-moving interplay among them remains an open question. This paper develops an argument for organizing interdisciplinary research through and around cyber worlds in order to bridge design and development by means of a collaboratory. To this end, it provides illustrative examples of plausible intersections between social sciences design agendas and broader cyber world development agendas.
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网络世界中的孤独?通过mmo连接网络世界的开发和设计
网络世界推动了开发和设计的创新,但是否以及如何促进它们之间缓慢的相互作用仍然是一个悬而未决的问题。本文提出了通过和围绕网络世界组织跨学科研究的论点,以便通过合作的方式架起设计和开发的桥梁。为此,它提供了社会科学设计议程与更广泛的网络世界发展议程之间的合理交集的说明性示例。
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