Implementation of Augmented Reality as an Information Media for the Collection of the Popa-Eyato Museum

L. N. Amali, Wirahman Salsabil Husain, Moh. Ramdhan Arif Kaluku, S. Suhada
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Abstract

Museums are facilities that display historical objects and provide information to the public and visitors. However, the presentation of information in the museum to the visitors is far from proper due to the lack of details. The guides provided in the museum are not quite engaging. More than that, the information provided is only in the form of a sheet of paper stuck in the collection. This present study aims to develop information media using augmented reality technology. The method used in this research was the Multimedia Development Life Cycle (MDLC), which had six stages, viz. concept, design, material collecting, manufacture, testing, and distribution. This research develops an application that works as a medium of information related to museum collections using augmented reality, which is more interactive and visitors can use to obtain information from the collection. In addition, this application can visualize 3D and in real-time ethnographic objects in the museum.
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以扩增实境为资讯媒介的实作,为波帕-埃雅托博物馆的藏品
博物馆是展示历史文物并向公众和游客提供信息的设施。然而,由于缺乏细节,博物馆向游客展示的信息远远不够。博物馆里提供的导游不太吸引人。更重要的是,所提供的信息仅以一张纸的形式卡在集合中。本研究旨在利用扩增实境技术开发资讯媒体。本研究使用的方法是多媒体开发生命周期(MDLC),它有六个阶段,即概念、设计、材料收集、制造、测试和分发。本研究开发了一种应用程序,利用增强现实技术作为博物馆藏品相关信息的媒介,它具有更强的互动性,参观者可以使用它从藏品中获取信息。此外,这个应用程序可以可视化三维和实时的民族志对象在博物馆。
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