{"title":"Discovering graphic analogies through the use of genetic algorithms","authors":"Henry Everett","doi":"10.1145/2817460.2817496","DOIUrl":null,"url":null,"abstract":"Researchers have studied graphic analogies from a wide range of disciplines and have perceived them in different ways. However, to represent analogy-making in computer simulations was not sought after until 1968 by a programmer by the name of Thomas Evans. His implementation was more or less a traditional way of viewing analogy-making decisions. The goal of my research is to first introduce an algorithm called Genetic Algorithm (GA) and from there give insight on how I went about developing a system that uses a GA to solve the analogy-making problem.","PeriodicalId":274966,"journal":{"name":"ACM-SE 35","volume":"43 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1997-04-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM-SE 35","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2817460.2817496","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Researchers have studied graphic analogies from a wide range of disciplines and have perceived them in different ways. However, to represent analogy-making in computer simulations was not sought after until 1968 by a programmer by the name of Thomas Evans. His implementation was more or less a traditional way of viewing analogy-making decisions. The goal of my research is to first introduce an algorithm called Genetic Algorithm (GA) and from there give insight on how I went about developing a system that uses a GA to solve the analogy-making problem.