{"title":"An Interactive System for Modeling Fish Shapes","authors":"Masayuki Tamiya, Y. Dobashi","doi":"10.1109/CW.2019.00076","DOIUrl":null,"url":null,"abstract":"Recently, computer graphics is widely used in movies and games, etc., and modeling three-dimensional virtual objects is important for synthesizing realistic images. Since modeling realistic objects often requires special skills and takes long time, many methods have been developed to help the user generate models such as plants and buildings. However, little attention has been paid to the modeling of fish shapes because of the complexity of their shapes. We propose an interactive system for modeling a realistic fish shape from a single image. We also introduce a method called Direct Manipulation Blendshapes for improving the usability of our system.","PeriodicalId":117409,"journal":{"name":"2019 International Conference on Cyberworlds (CW)","volume":"65 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 International Conference on Cyberworlds (CW)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CW.2019.00076","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Recently, computer graphics is widely used in movies and games, etc., and modeling three-dimensional virtual objects is important for synthesizing realistic images. Since modeling realistic objects often requires special skills and takes long time, many methods have been developed to help the user generate models such as plants and buildings. However, little attention has been paid to the modeling of fish shapes because of the complexity of their shapes. We propose an interactive system for modeling a realistic fish shape from a single image. We also introduce a method called Direct Manipulation Blendshapes for improving the usability of our system.