Using only proportional jitter scheduling at the boundary of a Differentiated Service network: simple and efficient

T. Quynh, H. Karl, A. Wolisz, K. Rebensburg
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引用次数: 12

Abstract

There exist some studies in proportional delay scheduling algorithms for a Differentiated Service (DiffServ) network which schedule the packets between different classes proportionally based on queuing delay. Traditionally, it is necessary to implement such proportional delay scheduling algorithms at all the routers of the network for receiving proportional delay between different classes. In this paper, we propose a new and simple model, which does not provide proportional delay but delay jitter between different classes. In addition, we point out that for receiving proportional jitter in such a DiffServ Network, it is only necessary to implement a proportional jitter scheduling algorithm at the boundary of the network. Furthermore, we propose some networks using RJPS (relative jitter packet scheduling) and WTP (waiting time priority) at different positions (core or egress) and a playout buffer delay adjustment algorithm (Concord algorithm) at the receiver. Finally we compare its performance in terms of normalized end-to-end delay with different loss probabilities at the playout buffer. Our first result showed that a proportional jitter DiffServ network achieves better performance while keeping the cost of implementation lower in some cases.
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在差别化业务网络边界只使用比例抖动调度,简单高效
针对差分服务(DiffServ)网络的比例延迟调度算法进行了一些研究,该算法基于排队延迟在不同类别之间按比例调度数据包。传统上,为了接收不同类别之间的比例延迟,需要在网络的所有路由器上实现这种比例延迟调度算法。在本文中,我们提出了一个新的简单的模型,它不提供比例延迟,而是提供不同类别之间的延迟抖动。此外,我们指出在这种DiffServ网络中接收比例抖动,只需要在网络边界实现比例抖动调度算法。此外,我们提出了一些在不同位置(核心或出口)使用RJPS(相对抖动包调度)和WTP(等待时间优先级)的网络,并在接收端使用播放缓冲延迟调整算法(Concord算法)。最后,我们比较了它在播放缓冲区中具有不同损失概率的归一化端到端延迟的性能。我们的第一个结果表明,比例抖动DiffServ网络在某些情况下可以获得更好的性能,同时降低实现成本。
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