On Visual Artifacts of Physics Simulation in Augmented Reality Environment

Sin-Jin Kim, Yeonjoon Kim, Sung-Hee Lee
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引用次数: 9

Abstract

Due to the incomparable ability to increase realism in synthesizing the motion of virtual objects, physics simulation is increasingly adopted in augmented reality (AR) applications. In this paper, we show with experiments that, if physics simulation is naively employed in AR applications, visual artifacts diminishing the realism of a scene may occur when real and virtual objects collide. This is due to the intrinsic limitation of AR in that virtual objects cannot apply forces to the real objects. We discuss possible methods to alleviate this artifacts.
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增强现实环境中物理仿真的视觉伪影研究
由于物理模拟在合成虚拟物体运动方面具有无可比拟的增强真实感的能力,因此在增强现实(AR)应用中越来越多地采用物理模拟。在本文中,我们通过实验表明,如果在AR应用中天真地使用物理模拟,当真实和虚拟物体碰撞时,可能会出现降低场景真实感的视觉伪像。这是由于AR的内在局限性,即虚拟对象不能对真实对象施加力。我们讨论了减轻这些工件的可能方法。
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