Computer Modeling and Visualization in Design Technology: An Instructional Model.

Stan G. Guidera
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Abstract

Studies Computer aided drafting (CAD) has largely supplanted manual drafting in the workplace. As new technologies and practices are adopted in industry, they should also be incorporated in academic curricula (Stephens, 1997). Consequently , CAD has also become the standard in academic environments, and coursework emphasizing manual drafting has been largely eliminated or relegated to introductory classes. However, the increasing use of 3D parametric modeling programs such as Solidworks and Mechanical Desktop is bringing about a fundamental shift to a model-centric paradigm that may ultimately have a similar impact on electronic drafting. The shift from computer drafting to computer modeling is also making it possible to extend the use of CAD beyond its role as a production tool to include analysis and communication with software emphasizing design visualization. While in the past the use of visualization software has been limited and specialized, recent enhancements in interoperability with CAD software have made its application more feasible for a wider range of disciplines. Therefore, students in design fields must be prepared to leave colleges and universities with skills in design visualization technologies as well as with CAD in order to be competitive in the marketplace. The role of visualization technologies is to provide an efficient mechanism for communication by enabling the nontechnical person to see and understand design (Mealing, Adams, & Woolner, 1995). Disciplines such as mechanical design and architecture have traditionally utilized orthographic drawings such as plans, sections, and elevations as the primary medium for design communication as well as documentation. Orthographic views are discreet 2D images that, when perceived collectively, communicate the design as a whole (Ching, 1996). The images are projected straight or parallel to the viewing plane with only two dimensions, such as length or width, visible at one time (Ethier & Ethier, 2000). Orthographic drawings require the viewer to conceptually assemble the discreet views in order to visualize the proposed design. For the unskilled observer, orthographic views have perceptual limitations since the design elements are represented without forshortening. Mitchell (1992) noted that these parallel views inherently flatten perceptions of space and volume and that " a limitation of this parallel-projection procedure is that it destroys all z-coordinate information; that is, information about depth back from the picture plane. This often results in spatial ambiguity " (p. 125). Graphic techniques such as shading and variation in line-weights have been used in drafting and technical illustration to communicate depth …
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设计技术中的计算机建模与可视化:一种教学模式。
计算机辅助制图(CAD)已经在很大程度上取代了手工制图。随着新技术和实践在工业中被采用,它们也应该被纳入学术课程(Stephens, 1997)。因此,CAD也成为了学术环境的标准,而强调手工绘图的课程已经在很大程度上被取消或降级为入门课程。然而,越来越多的3D参数化建模程序(如Solidworks和Mechanical Desktop)的使用带来了向以模型为中心的范式的根本性转变,最终可能对电子制图产生类似的影响。从计算机绘图到计算机建模的转变也使得CAD的使用范围有可能超越其作为生产工具的作用,包括分析和与强调设计可视化的软件的交流。虽然在过去可视化软件的使用是有限的和专业化的,但最近与CAD软件互操作性的增强使其应用于更广泛的学科范围更加可行。因此,设计领域的学生必须准备好离开学院和大学,掌握设计可视化技术和CAD技能,以便在市场上具有竞争力。可视化技术的作用是提供一种有效的沟通机制,使非技术人员能够看到和理解设计(Mealing, Adams, & Woolner, 1995)。机械设计和建筑等学科传统上利用平面、剖面图和立面图等正射线图作为设计交流和文档的主要媒介。正射视图是离散的二维图像,当整体感知时,将设计作为一个整体传达(Ching, 1996)。图像垂直或平行于观看平面投影,只有两个维度,如长度或宽度,一次可见(Ethier & Ethier, 2000)。正射影图要求观赏者在概念上组装离散的视图,以便将拟议的设计可视化。对于不熟练的观察者来说,正射影视图有知觉上的限制,因为设计元素没有被缩短。Mitchell(1992)指出,这些平行视图固有地使空间和体积的感知变平,“这种平行投影过程的一个局限性是它破坏了所有的z坐标信息;也就是说,从图像平面返回的深度信息。这常常导致空间歧义”(第125页)。在绘图和技术插图中使用了诸如阴影和线重变化等图形技术来传达深度。
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