Evolving multi-modal behavior in NPCs

Jacob Schrum, R. Miikkulainen
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引用次数: 27

Abstract

Evolution is often successful in generating complex behaviors, but evolving agents that exhibit distinctly different modes of behavior under different circumstances (multi-modal behavior) is both difficult and time consuming. This paper presents a method for encouraging the evolution of multi-modal behavior in agents controlled by artificial neural networks: A network mutation is introduced that adds enough output nodes to the network to create a new output mode. Each output mode completely defines the behavior of the network, but only one mode is chosen at any one time, based on the output values of preference nodes. With such structure, networks are able to produce appropriate outputs for several modes of behavior simultaneously, and arbitrate between them using preference nodes. This mutation makes it easier to discover interesting multi-modal behaviors in the course of neuroevolution.
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npc中不断发展的多模式行为
进化通常能成功地产生复杂的行为,但在不同的环境下进化出不同的行为模式(多模式行为)既困难又耗时。本文提出了一种鼓励人工神经网络控制的智能体多模态行为进化的方法:引入网络突变,向网络中添加足够的输出节点以创建新的输出模式。每一种输出模式都完全定义了网络的行为,但每次只选择一种模式,基于偏好节点的输出值。通过这种结构,网络能够同时为几种行为模式产生适当的输出,并使用偏好节点在它们之间进行仲裁。这种突变使得在神经进化过程中更容易发现有趣的多模态行为。
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