How non-designers understand the architecture design project: a comparative study using immersive virtual reality

IxD&A Pub Date : 2020-08-20 DOI:10.55612/s-5002-045-013
S. Eloy, Flávio Serpa
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引用次数: 2

Abstract

This study focusses on how people who are not familiar with the traditional methods used to represent architecture understand architecture design projects. The main objective of the study was to assess the client’s level of comprehension of a design project presented using traditional representation methods in comparison with a method based on the use of immersive virtual reality. Two experiments were conducted, involving architects, design projects and real clients. In both experiments an architecture design project was presented using two different methods: i) the traditional method, ii) the immersive method, using virtual reality, viewed by means of a Head Mounted Display. The results were used to address the questions posed during the study regarding comprehension of architecture design projects. They confirmed the hypothesis that individuals who are not familiar with architectural representations have a better and more accurate perception of a project after viewing it using immersive virtual reality rather than looking at technical drawings, renders and scale models.
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非设计师如何理解建筑设计项目:使用沉浸式虚拟现实的比较研究
这项研究的重点是那些不熟悉传统的建筑表现方法的人如何理解建筑设计项目。该研究的主要目的是评估客户对使用传统表示方法呈现的设计项目的理解水平,并与使用沉浸式虚拟现实的方法进行比较。我们进行了两个实验,分别涉及建筑师、设计项目和真实客户。在这两个实验中,一个建筑设计项目采用了两种不同的方法:i)传统方法,ii)沉浸式方法,使用虚拟现实,通过头戴式显示器观看。研究结果用于解决在研究中提出的关于建筑设计项目理解的问题。他们证实了一个假设,即那些不熟悉建筑表现形式的人在使用沉浸式虚拟现实而不是看技术图纸、渲染图和比例模型后,对项目有更好、更准确的感知。
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