Distributed pixel mapping for refining dark area in parallax barriers based holoscopic 3D Display

M. Swash, A. Aggoun, O. Fatah, J. C. Fernandez, E. Alazawi, Emmanuel Tsekleves
{"title":"Distributed pixel mapping for refining dark area in parallax barriers based holoscopic 3D Display","authors":"M. Swash, A. Aggoun, O. Fatah, J. C. Fernandez, E. Alazawi, Emmanuel Tsekleves","doi":"10.1109/IC3D.2013.6732101","DOIUrl":null,"url":null,"abstract":"Autostereoscopic 3D Display is robustly developed and available in the market for both home and professional users. However 3D resolution with acceptable 3D image quality remains a great challenge. This paper proposes a novel pixel mapping method for refining dark areas between two pinholes by distributing it into 3 times smaller dark areas and creating micro-pinholes in parallax barriers based holoscopic 3D displays. The proposed method allows to project RED, GREEN, BLUE subpixels separately from 3 different pinholes and it distributes the dark spaces into 3 times smaller dark spaces, which become unnoticeable and improves quality of the constructed holoscopic 3D scene significantly. Parallax barrier technology refers to a pinhole sheet or device placed in front or back of a liquid crystal display, allowing to project viewpoint pixels into space that reconstructs a holoscopic 3D scene in space. The holoscopic technology mimics the imaging system of insects, such as the fly, utilizing a single camera, equipped with a large number of micro-lenses or pinholes, to capture a scene, offering rich parallax information and enhanced 3D feeling without the need of wearing specific eyewear.","PeriodicalId":252498,"journal":{"name":"2013 International Conference on 3D Imaging","volume":"131 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 International Conference on 3D Imaging","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IC3D.2013.6732101","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 8

Abstract

Autostereoscopic 3D Display is robustly developed and available in the market for both home and professional users. However 3D resolution with acceptable 3D image quality remains a great challenge. This paper proposes a novel pixel mapping method for refining dark areas between two pinholes by distributing it into 3 times smaller dark areas and creating micro-pinholes in parallax barriers based holoscopic 3D displays. The proposed method allows to project RED, GREEN, BLUE subpixels separately from 3 different pinholes and it distributes the dark spaces into 3 times smaller dark spaces, which become unnoticeable and improves quality of the constructed holoscopic 3D scene significantly. Parallax barrier technology refers to a pinhole sheet or device placed in front or back of a liquid crystal display, allowing to project viewpoint pixels into space that reconstructs a holoscopic 3D scene in space. The holoscopic technology mimics the imaging system of insects, such as the fly, utilizing a single camera, equipped with a large number of micro-lenses or pinholes, to capture a scene, offering rich parallax information and enhanced 3D feeling without the need of wearing specific eyewear.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
基于视差屏障的全息三维显示中暗区细化的分布式像素映射
自动立体3D显示器在市场上得到了蓬勃的发展,适用于家庭和专业用户。然而,具有可接受的3D图像质量的3D分辨率仍然是一个巨大的挑战。本文提出了一种新的像素映射方法,通过将两个针孔之间的暗区分布到3倍小的暗区中,并在视差屏障的全息三维显示器上创建微针孔,来细化两个针孔之间的暗区。该方法允许从3个不同的针孔分别投射红、绿、蓝子像素,并将暗空间分布到3倍小的暗空间中,使其变得不明显,显著提高了构建的全息3D场景的质量。视差屏障技术是指在液晶显示器的前面或后面放置一个针孔片或设备,可以将视点像素投影到空间中,从而在空间中重建全息3D场景。全息技术模仿昆虫的成像系统,如苍蝇,利用单个相机,配备大量的微透镜或针孔,捕捉一个场景,提供丰富的视差信息和增强的3D感觉,而不需要佩戴特定的眼镜。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
On uniqueness in triangulation based pattern for structured light reconstruction Object motion description in stereoscopic videos Light budget study for a multiplanar volumetric 3D display Obstacle detection for pedestrians with a visual impairment based on 3D imaging Performance optimizations for PatchMatch-based pixel-level multiview inpainting
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1