A unified approach to interference problems using a triangle processor

F. Yamaguchi
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引用次数: 25

Abstract

Triangulation is an efficient way to simplify and unify interference problems, such as hidden line and surface elimination and Boolean shape operations in solid modeling. Almost all of the processing relevant to a triangle can be performed by computing some 4 x 4 determinants. The author proposes a hardware processor (TRIANGLE PROCESSOR) that quickly intersects a triangle with a point, a line segment, or another triangle. Various applications of the TRIANGLE PROCESSOR are explained in this paper, including applications to face and volume triangulations.The author stresses that the triangulation approach and the TRIANGLE PROCESSOR simplify, speed up and unify various types of processing relating to interference.
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用三角形处理器解决干扰问题的统一方法
三角剖分是简化和统一实体建模中隐线、隐面消除、布尔形状运算等干扰问题的有效方法。几乎所有与三角形相关的处理都可以通过计算一些4 × 4的行列式来完成。作者提出了一种硬件处理器(三角处理器),它可以快速地将三角形与点、线段或另一个三角形相交。本文介绍了三角形处理器的各种应用,包括在面三角形和体三角形测量中的应用。强调三角测量方法和三角处理器简化、加快和统一了与干扰有关的各种处理。
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