Remotizing and Virtualizing Chips and Circuits for Hardware-based Capture-the-Flag Challenges

Gianluca Roascio, Samuele Yves Cerini, P. Prinetto
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Abstract

In the very rapid digital revolution we are experiencing, the availability of cybersecurity experts becomes critical in every organization and at multiple levels. However, classical and theory-oriented training seems to lack effectiveness and power of attraction, while professional selection and training processes based on cybersecurity gamification are being successfully experimented, among which Capture-the-Flag (CTF) competitions certainly stand out. Nevertheless, careful analysis reveals that such initiatives have a major shortcoming in addressing security issues when training people to tackle hardware-related security issues. Several motivations can be identified, including the inadequate technical knowledge of the White Teams charged of the challenges preparations, and the evident logistic problems posed by the availability of real hardware devices when the numbers of trainees significantly scales up. This paper presents a platform able to provide as a service hardware-based CTF challenges and exercises, involving circuits and chips that can be physically connected to a server or simulated, to deal with topics such as hardware bugs, flaws and backdoors, vulnerabilities in test infrastructures, and side-channel attacks. The platform is presented from a technical perspective, and data for deducting related efficiency, stability and scalability are offered.
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基于硬件的捕获旗挑战的远程化和虚拟化芯片和电路
在我们正在经历的非常迅速的数字革命中,网络安全专家的可用性对每个组织和多个层面都变得至关重要。然而,传统的、以理论为导向的培训似乎缺乏有效性和吸引力,而基于网络安全游戏化的专业选拔和培训过程正在成功地进行试验,其中夺旗(CTF)比赛无疑是突出的。然而,仔细的分析表明,在培训人员解决与硬件相关的安全问题时,此类计划在解决安全问题方面存在重大缺陷。可以确定几个动机,包括负责挑战准备工作的白队的技术知识不足,以及当受训人员人数大幅增加时,由于缺乏真正的硬件设备而造成的明显的后勤问题。本文提出了一个能够提供服务的基于硬件的CTF挑战和练习的平台,涉及可以物理连接到服务器或模拟的电路和芯片,以处理诸如硬件错误,缺陷和后门,测试基础设施中的漏洞和侧信道攻击等主题。从技术角度介绍了该平台,并提供了相应的效率、稳定性和可扩展性的数据。
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