Game-based Learning Tool for Photography

Napat Romlamduan, Worapan Kusakunniran
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Abstract

Nowadays, it is convenient to gain new knowledge and skills by learning from the internet. However, some contents may be hard to understand just by reading texts. Photography knowledge is one of those, in which learner may need a large amount of time and cost to practice it. Therefore, this paper provides an alternative way of a game-based learning tool. It simulates a camera into a game combining with a story and some challenges of engagement. It is designed such that a photography knowledge can be delivered to learners through this developed game. To validate this assumption, 25 participants are asked to join our experiment. They are asked to do a pre-test, play our game, and do a post-test. Then, they are asked to answer questionnaires regarding effectiveness and benefits of the proposed game. It is shown that the participants could improve their scores from the pre-test of 44% to the post-test of 89%, regarding the understanding of photography knowledge. Also, the questionnaires’ results show that our game could help the participants to gain the knowledge.
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基于游戏的摄影学习工具
如今,通过互联网学习获得新知识和技能很方便。然而,有些内容可能很难通过阅读文本来理解。摄影知识就是其中之一,学习者可能需要大量的时间和成本来练习它。因此,本文提供了一种基于游戏的学习工具的替代方法。它将镜头模拟到游戏中,并结合了故事和一些粘性挑战。它的设计是这样的摄影知识可以通过这个开发的游戏交付给学习者。为了验证这一假设,25名参与者被要求加入我们的实验。他们被要求做一个预测试,玩我们的游戏,并做一个后测试。然后,他们被要求回答关于拟议游戏的有效性和益处的问卷。结果表明,被试对摄影知识的理解从前测的44%提高到后测的89%。此外,问卷调查的结果表明,我们的游戏可以帮助参与者获得知识。
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