Using Think-Aloud Protocol in Looking at the Framing of One's Character with a Case Study on Terraria

Jihyon Lim
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引用次数: 1

Abstract

How does a player interpret what occurs in a digital game? Fine explains that a player makes  interpretations based on three levels of consciousness: as a character in a virtual game world, as a player who is playing the game, and as a person who is living in the real world. This study attempts to examine what happens in Terraria based on Fine's three-layered model and discuss the implications of Fine's model in digital games. The think-aloud method and interviews were used to look at how players interpret what is happening during the gameplay and to discuss the relationship between in-game characters and players from different aspects, such as role-playing and self-playing, empathy, and prosocial behaviors.
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运用有声思考协议看人物性格的塑造——以《泰拉瑞亚》为例
玩家如何理解数字游戏中发生的事情?Fine解释说,玩家会基于三个层次的意识做出解释:作为虚拟游戏世界中的角色,作为玩游戏的玩家,以及作为生活在现实世界中的人。本研究试图基于Fine的三层模型去检查Terraria中所发生的事情,并讨论Fine的模型在数字游戏中的含义。我们使用“大声思考”方法和访谈来观察玩家如何解释游戏过程中发生的事情,并从不同的角度(如角色扮演、自我扮演、同理心和亲社会行为)讨论游戏角色与玩家之间的关系。
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