Co-presence and proxemics in shared walkable virtual environments with mixed colocation

Iana Podkosova, H. Kaufmann
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引用次数: 19

Abstract

The purpose of the experiment presented in this paper is to investigate co-presence and locomotory patterns in a walkable shared virtual environment. In particular, trajectories of users that use a walkable tracking space alone are compared to those of users who use the tracking space in pairs. Co-presence, in a sense of perception of another person being present in the same virtual space is analyzed through subjective responses and behavioral markers. The results indicate that both perception and proxemics in relation to co-located and distributed players differ. The effect on the perception is however mitigated if participants do not collide with the avatars of distributed co-players.
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混合地点共享可步行虚拟环境中的共存与邻近
本文提出的实验目的是研究可行走的共享虚拟环境中的共同存在和运动模式。特别是,将单独使用可行走跟踪空间的用户的轨迹与成对使用跟踪空间的用户的轨迹进行比较。共同存在,即另一个人在同一虚拟空间中的感知,是通过主观反应和行为标记来分析的。结果表明,同地参与者和分布参与者的感知和邻近学存在差异。然而,如果参与者不与分散的合作参与者的虚拟形象发生冲突,那么对感知的影响就会减轻。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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