Distributed floor control protocols for computer collaborative applications on overlay networks

S. Banik, S. Radhakrishnan, T. Zheng, C. Sekharan
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引用次数: 11

Abstract

Computer supported collaborative applications on overlay networks are gaining popularity among users who are geographically dispersed. Examples of these kinds of applications include video-conferencing, collaborative design and simulation, distance learning, and online games. One of the important issues in collaborative applications is floor control wherein the end-users coordinate among themselves to gain exclusive access to the communication channel. An end-user who wins the floor, sends message to all other participating end-users. In this paper, to solve the floor control problem we present an implementation and evaluation of ALOHA and distributed queue dual bus (DQDB) distributed MAC (medium access control) protocols on overlay networks. As an initial step in the implementation of these MAC protocols, we propose an algorithm to construct an efficient communication channel among the Network Service Nodes (NSNs) in the overlay network. We also show that our implementation scheme (first one among decentralized floor control protocols) preserves the causal ordering of messages. We compare the efficiencies of the proposed implementation of floor control protocols using an analytical model that is verified using extensive simulation experiments
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覆盖网络上计算机协同应用的分布式楼层控制协议
覆盖网络上的计算机支持的协作应用程序在地理上分散的用户中越来越受欢迎。这类应用的例子包括视频会议、协作设计和模拟、远程学习和在线游戏。协作应用程序中的一个重要问题是层控制,其中终端用户相互协调以获得对通信通道的独占访问。获胜的终端用户向所有其他参与的终端用户发送消息。为了解决层控制问题,本文提出了一种基于覆盖网络的ALOHA和分布式队列双总线(DQDB)分布式MAC(介质访问控制)协议的实现和评价方法。作为实现这些MAC协议的第一步,我们提出了一种在覆盖网络中的网络服务节点(nsn)之间构建有效通信通道的算法。我们还表明,我们的实现方案(分散楼层控制协议中的第一个)保留了消息的因果顺序。我们使用分析模型比较了楼层控制协议的实施效率,该模型通过广泛的模拟实验进行了验证
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