Exploiting multimodal integration in adaptive interactive systems and game-based learning interfaces

Erica Volta, G. Volpe
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引用次数: 3

Abstract

The main purpose of my work is to investigate multisensory and multimodal integration in the design and development of adaptive systems and interfaces for game-based learning applications in the areas of education and rehabilitation. To this aim, I contributed to the creation of a multimodal dataset of violin performances, integrating motion capture, video, audio, and on-body sensors (accelerometers and EMG), and I worked closely with psychophysicists and educators on the design of paradigms and technologies for multisensory and embodied learning of mathematics in primary school children. Main theoretical foundations of my research are multisensory processing and integration, psychophysics analysis, embodied cognition theories, computational models of non-verbal and emotion communication in full-body movement, and human-computer interaction models for adaptive interfaces and serious-games.
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在自适应交互系统和基于游戏的学习界面中开发多模态集成
我的工作的主要目的是研究多感官和多模式的整合在设计和开发适应系统和界面的游戏为基础的学习应用在教育和康复领域。为此,我参与创建了小提琴演奏的多模态数据集,整合了动作捕捉、视频、音频和身体传感器(加速度计和肌电图),并与心理物理学家和教育工作者密切合作,设计了用于小学生多感官和具体数学学习的范式和技术。主要研究理论基础是多感觉加工与整合、心理物理分析、具身认知理论、全身运动非语言和情感交流计算模型、自适应界面和严肃游戏的人机交互模型。
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