Packet scheduling in multicamera capture systems

L. Toni, Thomas Maugey, P. Frossard
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引用次数: 2

Abstract

In multiview video services, multiple cameras acquire the same scene from different perspectives, which results in correlated video streams. This generates large amounts of highly redundant data, which need to be properly handled during encoding and transmission of the multi-view data. In this work, we study coding and transmission strategies in multicamera sets, where correlated sources need to be sent to a central server through a bottleneck channel, and eventually delivered to interactive clients. We propose a dynamic correlation-aware packet scheduling optimization under delay, bandwidth, and interactivity constraints. A novel trellis-based solution permits to formally decompose the multivariate optimization problem, thereby significantly reducing the computation complexity. Simulation results show the gain of the proposed algorithm compared to baseline scheduling policies.
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多摄像机捕获系统中的数据包调度
在多视点视频业务中,多个摄像机从不同的角度获取相同的场景,从而产生相关的视频流。这就产生了大量的高度冗余的数据,需要在多视图数据的编码和传输过程中进行适当的处理。在这项工作中,我们研究了多摄像机集中的编码和传输策略,其中相关源需要通过瓶颈通道发送到中央服务器,并最终交付给交互式客户端。在时延、带宽和交互性约束下,提出了一种动态关联感知的分组调度优化方法。一种新的基于网格的求解方法可以形式化地分解多元优化问题,从而大大降低了计算复杂度。仿真结果表明,与基准调度策略相比,该算法的增益较大。
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