On State-Dependent Streaming Erasure Codes over the Three-Node Relay Network

G. Facenda, E. Domanovitz, M. Krishnan, A. Khisti, S. Fong, Wai-tian Tan, J. Apostolopoulos
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Abstract

This paper investigates low-latency adaptive streaming codes for a three-node relay network. A source node transmits a sequence of source packets (messages) to the destination through a relay node. We focus on a particular case where the link connecting the source and relay nodes is almost reliable, but the link connecting the relay to the destination is not. The relay node can observe the erasure pattern that has occurred in the transmission between the source node and itself and adapt its relaying strategy based on that observation. Every source packet must be perfectly recovered by the destination with a strict delay T, as long as the number of erasures in the relay-to-destination link lies below some design parameter. We then characterize capacity as a function of such design parameter. The achievability scheme employs two different relaying strategies, based on whether an erasure has or has not occurred in the link from source to relay. The converse is proven by analyzing a periodic erasure pattern and lower bounding the minimum redundancy across channel packets. We show that the achievable rate can be improved compared to non-adaptive schemes previously proposed, indicating that exploiting the knowledge of the erasure pattern by the relay node is essential in achieving capacity.
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三节点中继网络中状态相关流纠删码的研究
研究了三节点中继网络的低延迟自适应流码。源节点通过中继节点将源数据包(消息)序列发送到目的节点。我们将重点讨论一种特殊情况,即连接源节点和中继节点的链路几乎是可靠的,但连接中继节点到目标节点的链路却不是可靠的。中继节点可以观察源节点与自身之间的传输中已经发生的擦除模式,并根据该观察调整其中继策略。只要中继到目的链路中的擦除次数低于某个设计参数,每个源数据包必须在严格的延迟T下被目的地完全恢复。然后,我们将容量描述为这种设计参数的函数。可实现性方案采用两种不同的中继策略,基于从源到中继的链路中是否发生擦除。通过分析周期性擦除模式和降低跨信道数据包的最小冗余的下限,证明了相反的情况。我们表明,与先前提出的非自适应方案相比,可实现的速率可以提高,这表明利用中继节点的擦除模式知识对于实现容量至关重要。
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