ANALYSIS OF PRE-SERVICE TEACHERS' EMOTIONS DURING A STEM ONLINE ESCAPE ROOM

Félix Yllana-Prieto, Jin-Su Jeong, D. González-Gómez
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Abstract

Students' emotions are important in the teaching and learning process but becomes more essential in STEM (Science, Technology, Engineering and Mathematics) education because, traditionally, STEM disciplines cause a negative emotions and disinterest to students from an early age. In the context of active learning, the use of gamification and games in class can improve factors like satisfaction and interest to STEM disciplines. The Escape Rooms are games that can increase the positive emotions and motivation of the participants with multiple benefits such as student´s motivation or engagement. In this study, the objectives are to analyze the effect on pre-service teachers' emotions produced by the implementation of an online Escape Room used to teach science contents in a STEM course. A total of 42 students participated for this study in a general science course of the primary education bachelor’s degree in Spain during 2020/2021 course. According to results the online Escape Room had a significant difference in 6 of the 10 emotions studied through the questionnaire validated by Cronbach Alpha test. It is observed that there is an increase in positive emotions “joy”, “satisfaction” and “fun” after the intervention. However, there is also an increase of negative emotions “nervousness”, “frustration” and “worry”. According to the Principal Component Analysis (PCA), pre-test answers were grouped in the positive emotions and the post-test answers were grouped in the negative emotions. Although having difficulties of an online environment reflecting negative emotions in the activity, it was an effective instruction methodology and can be motivating for students.
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stem网络逃生室中职前教师的情绪分析
学生的情绪在教学过程中很重要,但在STEM(科学、技术、工程和数学)教育中变得更加重要,因为传统上,STEM学科从很小的时候就会让学生产生负面情绪和不感兴趣。在主动学习的背景下,在课堂上使用游戏化和游戏可以提高对STEM学科的满意度和兴趣等因素。密室逃生游戏可以增加参与者的积极情绪和动机,并带来多种好处,如学生的动机或参与度。在本研究中,目的是分析在STEM课程中实施用于教授科学内容的在线逃生室对职前教师情绪产生的影响。在西班牙2020/2021学年的基础教育学士学位通识科学课程中,共有42名学生参与了本研究。经Cronbach Alpha检验的问卷调查结果显示,在研究的10种情绪中,网络密室在6种情绪上存在显著差异。观察到干预后积极情绪“快乐”、“满意”和“乐趣”有所增加。然而,“紧张”、“沮丧”、“担忧”等负面情绪也有所增加。根据主成分分析(PCA),将前测答案归为积极情绪,后测答案归为消极情绪。尽管在网络环境中难以反映出消极情绪,但这是一种有效的教学方法,可以激励学生。
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