{"title":"An Agile Holistic Framework to Support Teachers in Pedagogical Gamification Design","authors":"Alaa Saggah, R. Campion, A. Atkins","doi":"10.1109/AECT47998.2020.9194204","DOIUrl":null,"url":null,"abstract":"The paper aims to pragmatically develop a method to support teachers to transfer their pedagogical knowledge into game requirements for educational purposes. The paper utilizes a qualitative approach, ‘think aloud’ interview protocol. The case study includes six teachers from a varied background and teaching experience in the Kingdom of Saudi Arabia (KSA). The analogy between teachers’ in-theory categorization and practical task design was used to validate the practicality of the framework components in helping teachers to identify game requirements from a pedagogical point of view. The outcome of this research identifies the factors that facilitate the collaboration between both teachers and game developers. An Agile Holistic Gamified Pedagogical Design framework(AHGPD) has been developed to provide a structured guidance for teachers regardless of their technical knowledge level. Future work will be to integrate the AH-GPD framework to produce a practical Pedagogical Game Design Document that can be used to build a repository of games requirements for educational purposes and enable faster roll out to support teachers in school environments.","PeriodicalId":331415,"journal":{"name":"2019 International Conference on Advances in the Emerging Computing Technologies (AECT)","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2020-02-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 International Conference on Advances in the Emerging Computing Technologies (AECT)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/AECT47998.2020.9194204","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
The paper aims to pragmatically develop a method to support teachers to transfer their pedagogical knowledge into game requirements for educational purposes. The paper utilizes a qualitative approach, ‘think aloud’ interview protocol. The case study includes six teachers from a varied background and teaching experience in the Kingdom of Saudi Arabia (KSA). The analogy between teachers’ in-theory categorization and practical task design was used to validate the practicality of the framework components in helping teachers to identify game requirements from a pedagogical point of view. The outcome of this research identifies the factors that facilitate the collaboration between both teachers and game developers. An Agile Holistic Gamified Pedagogical Design framework(AHGPD) has been developed to provide a structured guidance for teachers regardless of their technical knowledge level. Future work will be to integrate the AH-GPD framework to produce a practical Pedagogical Game Design Document that can be used to build a repository of games requirements for educational purposes and enable faster roll out to support teachers in school environments.