The Innovation Diffusion Paradox in Undergraduate Information Technology Student Outcomes

Bill Dafnis
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引用次数: 3

Abstract

Information technology (IT) graduates and professionals must be prepared with the social skills required to communicate, advance, and enable technologies to influence or enable transformative and innovative change. This study examines the context of innovation in 4-year colleges and industry, finding that industry needs graduates able to innovate, while colleges are producing graduates who are risk-averse, tend to favor the status quo, and have not been trained in innovation. It presents a framework that addresses how IT undergraduate programs can formulate student outcomes to successfully generate, incubate, grow, and integrate innovation into the workplace.
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信息技术本科学生成果中的创新扩散悖论
信息技术(IT)毕业生和专业人员必须具备沟通、推进和使技术影响或实现变革和创新变革所需的社交技能。本研究考察了四年制大学和行业的创新背景,发现行业需要有创新能力的毕业生,而大学培养的是厌恶风险、倾向于现状、没有接受过创新培训的毕业生。它提出了一个框架,解决了It本科课程如何制定学生成果,以成功地产生、孵化、成长并将创新整合到工作场所。
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