High-density model of content distribution network

C. Cameron, S. Low, D. Wei
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引用次数: 2

Abstract

It is well known that optimal server placement is NP-hard. We present an approximate model of a content distribution network for the case when both clients and servers are dense, and propose a simple server allocation and placement algorithm based on high-rate quantization theory. The key idea is to regard the location of a request as a random variable with probability density that is proportional to the demand at that location, and the problem of server placement as source coding, i.e., to optimally map a source value (request location) to a codeword (server location) to minimize distortion (network cost). This view leads to a joint server allocation and placement algorithm that has a time-complexity that is linear in the number of users.
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高密度的内容分发网络模型
众所周知,最佳服务器放置是np困难的。我们提出了一个客户端和服务器都很密集的情况下的内容分发网络的近似模型,并提出了一个基于高速率量化理论的简单的服务器分配和放置算法。关键思想是将请求的位置视为具有与该位置的需求成比例的概率密度的随机变量,并将服务器放置的问题视为源编码,即将源值(请求位置)最佳地映射到码字(服务器位置)以最小化失真(网络成本)。这种视图导致了一种联合服务器分配和放置算法,其时间复杂度与用户数量呈线性关系。
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