Designing interaction, not interfaces

M. Beaudouin-Lafon
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引用次数: 365

Abstract

Although the power of personal computers has increased 1000-fold over the past 20 years, user interfaces remain essentially the same. Innovations in HCI research, particularly novel interaction techniques, are rarely incorporated into products. In this paper I argue that the only way to significantly improve user interfaces is to shift the research focus from designing interfaces to designing interaction. This requires powerful interaction models, a better understanding of both the sensory-motor details of interaction and a broader view of interaction in the context of use. It also requires novel interaction architectures that address reinterpretability, resilience and scalability.
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设计交互,而不是界面
尽管个人电脑的功能在过去20年里增长了1000倍,但用户界面基本上保持不变。人机交互研究的创新,特别是新颖的交互技术,很少被纳入产品。在本文中,我认为显著改善用户界面的唯一途径是将研究重点从设计界面转移到设计交互上。这需要强大的交互模型,更好地理解交互的感觉-运动细节,并在使用的背景下对交互有更广泛的看法。它还需要解决可重新解释性、弹性和可伸缩性的新颖交互体系结构。
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