{"title":"Chuck Norris rocks!","authors":"D. Cuadrado, Y. Sáez","doi":"10.1109/CIG.2009.5286493","DOIUrl":null,"url":null,"abstract":"In this introductory work we present our first approach to a computer controller player for first-person shooter videogames, where we have applied genetic algorithms in order to evolve the best dodge rules. This paper is a report of the results obtained by our bot during the first competition held in Trondheim, Norway, during the IEEE Congress on Evolutionary Computation (CEC 2009).","PeriodicalId":358795,"journal":{"name":"2009 IEEE Symposium on Computational Intelligence and Games","volume":"16 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-09-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"9","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2009 IEEE Symposium on Computational Intelligence and Games","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CIG.2009.5286493","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 9
Abstract
In this introductory work we present our first approach to a computer controller player for first-person shooter videogames, where we have applied genetic algorithms in order to evolve the best dodge rules. This paper is a report of the results obtained by our bot during the first competition held in Trondheim, Norway, during the IEEE Congress on Evolutionary Computation (CEC 2009).