Chuck Norris rocks!

D. Cuadrado, Y. Sáez
{"title":"Chuck Norris rocks!","authors":"D. Cuadrado, Y. Sáez","doi":"10.1109/CIG.2009.5286493","DOIUrl":null,"url":null,"abstract":"In this introductory work we present our first approach to a computer controller player for first-person shooter videogames, where we have applied genetic algorithms in order to evolve the best dodge rules. This paper is a report of the results obtained by our bot during the first competition held in Trondheim, Norway, during the IEEE Congress on Evolutionary Computation (CEC 2009).","PeriodicalId":358795,"journal":{"name":"2009 IEEE Symposium on Computational Intelligence and Games","volume":"16 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-09-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"9","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2009 IEEE Symposium on Computational Intelligence and Games","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CIG.2009.5286493","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 9

Abstract

In this introductory work we present our first approach to a computer controller player for first-person shooter videogames, where we have applied genetic algorithms in order to evolve the best dodge rules. This paper is a report of the results obtained by our bot during the first competition held in Trondheim, Norway, during the IEEE Congress on Evolutionary Computation (CEC 2009).
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
罗礼士太棒了!
在这篇介绍性的文章中,我们向第一人称射击电子游戏的电脑控制器玩家展示了我们的第一种方法,我们在其中应用了遗传算法来进化最佳闪避规则。本文是在IEEE进化计算大会(CEC 2009)期间在挪威特隆赫姆举行的第一场比赛中,我们的机器人获得的结果的报告。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Optimal strategy selection of non-player character on real time strategy game using a speciated evolutionary algorithm Formal analysis and algorithms for extracting coordinate systems of games Evolving driving controllers using Genetic Programming CHANCEPROBCUT: Forward pruning in chance nodes Evolving coordinated spatial tactics for autonomous entities using influence maps
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1