Design exploration in HW/SW co-design of real-time object-oriented embedded systems: the scheduler object

Elias Teodoro da Silva, M. A. Wehrmeister, L. Becker, F. Wagner, C. Pereira
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引用次数: 8

Abstract

This paper discusses a design flow for multithread object-oriented real-time applications, running on top of an embedded, platform-based, customizable Java processor, which is prototyped using affordable FPGAs. The proposed approach enforces design space exploration activities, taking into account aspects like temporal behavior, memory footprint, and power/energy consumption. A case study containing a task scheduler implementation as both software and hardware modules is presented. While both implementations are compatible with the developed program from an interface point of view, they lead to different timing and footprint requirements. Their evaluation in terms of memory occupation and number of FPGA logic cells is presented.
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实时面向对象嵌入式系统软硬件协同设计中的设计探索:调度对象
本文讨论了多线程面向对象实时应用程序的设计流程,该应用程序运行在嵌入式、基于平台的、可定制的Java处理器之上,该处理器使用价格合理的fpga进行原型设计。建议的方法强制设计空间探索活动,考虑到时间行为、内存占用和功率/能源消耗等方面。给出了一个包含任务调度器实现作为软件和硬件模块的案例研究。虽然从接口的角度来看,这两种实现都与开发的程序兼容,但它们会导致不同的时间和占用需求。从内存占用和FPGA逻辑单元的数量方面对它们进行了评价。
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