Anisotropic 3-D Distance Transform Based on Contour Propagation

Ming Cheng, Shaohui Huang, Xiaoyang Huang, Boliang Wang
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引用次数: 1

Abstract

Anisotropic three dimensional (3-D) Euclidean distance transform (EDT) has important applications in medical image processing, but few algorithms have been reported so far. An anisotropic 3-D EDT algorithm is designed and realized based on Eggers's 2-D algorithm. The characteristic of the algorithm is that all voxels in the propagation contour have the same chessboard distance from the feature voxels. The voxels in the surface of the feature voxel set constitute the initial propagation contour. The voxels in the contour propagate the distance information to the neighbors in special directions, which constitute the new propagation contour. The voxels in the contour are classified into three types, and propagate to seven, three, and one neighbors respectively. The proposed algorithm can generate exact singed and unsigned EDT. The validity of the algorithm is proved theoretically. The speed and efficiency of the algorithm is evaluated, and compared to other algorithm. Methods to reduce the memory requirements are discussed.
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基于轮廓传播的各向异性三维距离变换
各向异性三维欧几里得距离变换(EDT)在医学图像处理中有着重要的应用,但目前报道的算法很少。在Eggers二维算法的基础上,设计并实现了一种各向异性的三维EDT算法。该算法的特点是传播轮廓中的所有体素与特征体素之间具有相同的棋盘距离。特征体素集合表面中的体素构成初始传播轮廓。轮廓中的体素以特定的方向向相邻体素传播距离信息,构成新的传播轮廓。轮廓中的体素分为三种类型,分别传播到7个、3个和1个邻居。该算法可以生成精确的有符号EDT和无符号EDT。从理论上证明了该算法的有效性。对该算法的速度和效率进行了评价,并与其他算法进行了比较。讨论了降低内存需求的方法。
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