Software-reduced touchscreen latency

N. Henze, Markus Funk, Alireza Sahami Shirazi
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引用次数: 34

Abstract

Devices with touchscreens have an inherent latency. When a user's finger drags an object across the screen the object follows with a latency of around 100ms for current devices. Previous work showed that latencies down to 25ms reduce users' performance and that even 10ms latency is noticeable. In this paper we demonstrate an approach that reduces latency using a predictive model. Extrapolating the finger's movement we predict where the finger will be in the next moment. Comparing different prediction approaches we show for three different tasks that prediction using neural networks is more precise than linear and polynomial extrapolation. Furthermore, we show through a Fitts' Law dragging experiment that reducing touch latency can significantly increases users' performance. As the approach is software-based it can easily be integrated into existing mobile applications and systems.
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软件减少触摸屏延迟
带有触摸屏的设备具有固有的延迟。当用户的手指在屏幕上拖拽一个对象时,对象随之移动,当前设备的延迟时间约为100毫秒。先前的研究表明,延迟降低到25ms会降低用户的性能,甚至10ms的延迟也很明显。在本文中,我们演示了一种使用预测模型减少延迟的方法。通过推断手指的运动,我们可以预测下一刻手指的位置。通过比较不同的预测方法,我们发现对于三种不同的任务,使用神经网络的预测比线性和多项式外推更精确。此外,我们通过Fitts定律拖动实验表明,减少触摸延迟可以显着提高用户的性能。由于这种方法是基于软件的,它可以很容易地集成到现有的移动应用程序和系统中。
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