Human-Centered Design of a Virtual Reality Training Simulation for Mass Casualty Incidents

Henrik Berndt, Daniel Wessel, T. Mentler, M. Herczeg
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引用次数: 6

Abstract

The triage process in mass casualty incidents is a rare but highly mission critical task. First responding emergency medical personnel are confronted with high numbers of casualties and must quickly and correctly decide about severity of injuries and immediate care for every casualty. Consequently, effective training is crucial. Current training methods are either low in immersion and presence or both costly and resource-intensive. In this paper we present a virtual reality training simulation that aims to combine the best of both approaches. We use a human-centered design process and present a case study with 10 members of emergency medical services to outline design implications. While potential for optimization was identified, the evaluation results show the use of the simulation for triage training.
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以人为本的大规模伤亡事件虚拟现实训练仿真设计
大规模伤亡事件的分诊过程是一项罕见但非常关键的任务。首先应对紧急情况的医务人员面临大量伤亡,必须迅速正确地判断受伤的严重程度,并立即对每个伤员进行护理。因此,有效的培训至关重要。目前的培训方法要么缺乏沉浸感和存在感,要么成本高、资源密集。在本文中,我们提出了一个虚拟现实训练仿真,旨在结合这两种方法的优点。我们使用以人为本的设计过程,并提出了一个有10名紧急医疗服务成员的案例研究,以概述设计的含义。虽然潜在的优化是确定的,评估结果显示使用模拟分诊训练。
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