CC-LO: A New Type of Learning Object for the Virtualization of Live Collaborative Sessions

S. Caballé, N. Mora, I. Dunwell, D. Gañán
{"title":"CC-LO: A New Type of Learning Object for the Virtualization of Live Collaborative Sessions","authors":"S. Caballé, N. Mora, I. Dunwell, D. Gañán","doi":"10.1109/INCOS.2011.59","DOIUrl":null,"url":null,"abstract":"On-line collaborative learning is a mature research field that benefits from collaborative activities which can increase learning efficacy. However, collaborative learning approaches are still not beneficial in every e-learning experience because they require people's presence and collaboration is many times difficult to achieve. It is remarkable that collaborative learning resources still suffer from endemic problems, such as the lack of authentic interactivity, user empowerment, social identity and challenge, thus having a negative effect in learner motivation and engagement. To overcome these and other limitations and deficiencies, we propose a new type of learning object named Complex Collaborative Learning Objects to support the virtualization of collaborative sessions with the aim to leverage the knowledge elicited during live sessions of collaborative learning, which are augmented with author-generated information, in order to produce interactive and attractive resources to be played by learners. In order to improve social engagement, during the CC-LO execution, a VCS is animated so learners can observe how avatars discuss and collaborate, how discussion threads grow and how knowledge is been constructed, refined and consolidated. Furthermore, learners can interact with the CC-LO to modify some parameters observing the consequences and assessing their understanding. The research reported in this paper is currently undertaken within a FP7 European project called ALICE.","PeriodicalId":235301,"journal":{"name":"2011 Third International Conference on Intelligent Networking and Collaborative Systems","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2011-11-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 Third International Conference on Intelligent Networking and Collaborative Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/INCOS.2011.59","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2

Abstract

On-line collaborative learning is a mature research field that benefits from collaborative activities which can increase learning efficacy. However, collaborative learning approaches are still not beneficial in every e-learning experience because they require people's presence and collaboration is many times difficult to achieve. It is remarkable that collaborative learning resources still suffer from endemic problems, such as the lack of authentic interactivity, user empowerment, social identity and challenge, thus having a negative effect in learner motivation and engagement. To overcome these and other limitations and deficiencies, we propose a new type of learning object named Complex Collaborative Learning Objects to support the virtualization of collaborative sessions with the aim to leverage the knowledge elicited during live sessions of collaborative learning, which are augmented with author-generated information, in order to produce interactive and attractive resources to be played by learners. In order to improve social engagement, during the CC-LO execution, a VCS is animated so learners can observe how avatars discuss and collaborate, how discussion threads grow and how knowledge is been constructed, refined and consolidated. Furthermore, learners can interact with the CC-LO to modify some parameters observing the consequences and assessing their understanding. The research reported in this paper is currently undertaken within a FP7 European project called ALICE.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
CC-LO:实时协作会话虚拟化的一种新型学习对象
在线协作学习是一个成熟的研究领域,它得益于协作活动可以提高学习效能。然而,协作学习方法在每个电子学习体验中仍然不是有益的,因为它们需要人们在场,而协作是很难实现的。值得注意的是,协作学习资源仍然存在一些地方性问题,如缺乏真正的互动性、用户授权、社会认同和挑战,从而对学习者的动机和参与产生负面影响。为了克服这些限制和不足,我们提出了一种新型的学习对象,称为复杂协作学习对象(Complex Collaborative learning Objects),以支持协作学习的虚拟化,目的是利用在协作学习的实时会话中获得的知识,并通过作者生成的信息进行增强,以产生交互式的、有吸引力的资源供学习者使用。为了提高社交参与度,在CC-LO执行过程中,VCS是动画的,因此学习者可以观察虚拟角色如何讨论和协作,讨论线程如何发展以及知识如何构建,提炼和巩固。此外,学习者可以与CC-LO交互来修改一些参数,观察结果并评估他们的理解。本文中报告的研究目前是在一个名为ALICE的FP7欧洲项目中进行的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Implementation of Activity Recognition from Accelerometers on Mobile Phones Development of Network User Authentication Gateway System Using "High Performance Packet Processing Engine" A Seamless Connection for Authentication Required Web Sites by Shibboleth Certificateless Ordered Sequential Aggregate Signature Scheme A Study on a Secure Wireless Link Creation Based on Multi-path Routing Combined with Transmit Antenna Directivity Control
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1