Nikola: embedding compiled GPU functions in Haskell

G. Mainland, Greg Morrisett
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引用次数: 109

Abstract

We describe Nikola, a first-order language of array computations embedded in Haskell that compiles to GPUs via CUDA using a new set of type-directed techniques to support re-usable computations. Nikola automatically handles a range of low-level details for Haskell programmers, such as marshaling data to/from the GPU, size inference for buffers, memory management, and automatic loop parallelization. Additionally, Nikola supports both compile-time and run-time code generation, making it possible for programmers to choose when and where to specialize embedded programs.
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Nikola:在Haskell中嵌入编译后的GPU函数
我们描述了Nikola,一种嵌入在Haskell中的一阶数组计算语言,它通过CUDA编译为gpu,使用一组新的类型导向技术来支持可重用的计算。Nikola为Haskell程序员自动处理一系列底层细节,比如收发GPU数据、缓冲区大小推断、内存管理和自动循环并行化。此外,Nikola支持编译时和运行时代码生成,使程序员可以选择何时何地专门编写嵌入式程序。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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