Robust background subtraction method based on 3D model projections with likelihood

Hiroshi Sankoh, A. Ishikawa, S. Naito, S. Sakazawa
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引用次数: 11

Abstract

We propose a robust background subtraction method for multi-view images, which is essential for realizing free viewpoint video where an accurate 3D model is required. Most of the conventional methods determine background using only visual information from a single camera image, and the precise silhouette cannot be obtained. Our method employs an approach of integrating multi-view images taken by multiple cameras, in which the background region is determined using a 3D model generated by multi-view images. We apply the likelihood of background to each pixel of camera images, and derive an integrated likelihood for each voxel in a 3D model. Then, the background region is determined based on the minimization of energy functions of the voxel likelihood. Furthermore, the proposed method also applies a robust refining process, where a foreground region obtained by a projection of a 3D model is improved according to geometric information as well as visual information. A 3D model is finally reconstructed using the improved foreground silhouettes. Experimental results show the effectiveness of the proposed method compared with conventional works.
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基于似然的三维模型投影鲁棒背景相减方法
我们提出了一种鲁棒的多视点图像背景减法,这对于实现需要精确3D模型的自由视点视频至关重要。传统的方法大多只利用单个相机图像的视觉信息来确定背景,无法获得精确的轮廓。我们的方法采用了一种整合多摄像机拍摄的多视图图像的方法,其中背景区域是使用多视图图像生成的3D模型来确定的。我们将背景似然应用于相机图像的每个像素,并推导出3D模型中每个体素的综合似然。然后,根据体素似然的能量函数最小化来确定背景区域。此外,该方法还采用了鲁棒的细化过程,根据几何信息和视觉信息对三维模型投影得到的前景区域进行改进。最后利用改进的前景轮廓重建三维模型。实验结果表明,与传统方法相比,该方法是有效的。
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