Snap-together motion: assembling run-time animations

Michael Gleicher, Hyun Joon Shin, Lucas Kovar, Andrew Jepsen
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引用次数: 31

Abstract

Our methodology allows quality motions to be synthesized in a controllable manner with little run-time overhead. A corpus of motion capture data is processed into a set of short clips that can be “snapped together” (concatenated) into seamless streams of motions at run time. This process is guided by an author who identifies (with help from our system) character poses that appear frequently in the corpus. Each such pose serves as a jump point at which any motion that enters can be followed by any motion that leaves, as shown in Figures 1 and 2. The result is a simple graph structure that allows clips to be connected into longer motions.
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组合动作:组装运行时动画
我们的方法允许质量运动以可控的方式合成与很少的运行时开销。动作捕捉数据的语料库被处理成一组短剪辑,这些短剪辑可以在运行时“合在一起”(连接)成无缝的动作流。这个过程由一位作者指导,他(在我们系统的帮助下)识别语料库中经常出现的字符姿势。每个这样的姿势都作为一个跳跃点,任何进入的动作都可以跟随任何离开的动作,如图1和2所示。结果是一个简单的图形结构,允许剪辑连接到更长的运动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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Session details: Modeling and simplification Session details: Points Session details: Shadows Session details: Character animation Session details: Design and depiction
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