High-performance reliable multicasting for grid applications

M. Barcellos, M. Nekovee, M. Daw
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引用次数: 7

Abstract

Grid computing can be characterized as a distributed infrastructure that joins computing resources of multiple organizations together and enables the effective collaboration among researchers and engineers. Some of the future types of grid applications place very high demands on the network, often requiring the speedy delivery of the same data to multiple destinations. The communication in such cases is only feasible if reliable multicast is used. This paper addresses the use of reliable multicast in grid computing, identifying potential applications and requirements, and discusses how these requirements are met by protocols being standardized by the Internet Engineering Task Force (IETF). The emphasis of our study is on high-performance computing and communication, and on NORM protocols. The two existing implementations are compared with each other and with standard off-the-shelf TCP. Our findings are valid for applications that require high-speed reliable dissemination of large amounts of data over the Internet, such as RealityGrid, but can benefit other grid projects too. Unlike previous work, this paper considers the use of reliable multicast in one-to-few grid scenarios, and provides a practical comparison in the actual network environment to assess the suitability of such protocols.
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高性能可靠的多播网格应用程序
网格计算可以被描述为一种分布式基础设施,它将多个组织的计算资源连接在一起,使研究人员和工程师之间能够进行有效的协作。一些未来类型的网格应用程序对网络提出了非常高的要求,通常要求将相同的数据快速传递到多个目的地。在这种情况下,只有使用可靠的组播才能实现通信。本文讨论了可靠多播在网格计算中的应用,确定了潜在的应用和需求,并讨论了由互联网工程任务组(IETF)标准化的协议如何满足这些需求。我们的研究重点是高性能计算和通信,以及规范协议。这两种现有的实现相互比较,并与标准的现成TCP进行比较。我们的发现对于需要通过Internet高速可靠地传播大量数据的应用程序(如RealityGrid)是有效的,但也可以使其他网格项目受益。与以往的工作不同,本文考虑了在一对少网格场景下可靠组播的使用,并在实际网络环境中提供了一个实际的比较来评估这些协议的适用性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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